User blog comment:Cloveismywife/The Vengeance Games/@comment-5082922-20121128195554

Ana,

I am very sorry for Rachel. I had really hoped that you guys could stick together throughout the game. But now, you have to win! Win for yourself, and win for Rachel. You do good alone and you were alone for long time in the 201st, were you did great. So don't count yourself out!

Now being alone isn't all bad. I still have some plans for you to execute:

First off, I want you use the trees in the forest to get around, to try and find one paticular animal. A snake. They live in small holes and such but they come out to hunt and often rest on sunny spots. You can't get to near them, that's why I want you to stay in the trees.

When you find a snake, shoot it in the middle so that it dies and wait. The snakes bite-trigger-reflex can work up to an half hour after it dies, but to be save, I want you to wait an hour before going near it. Now don't touch the place where your arrow went through, touch it's head and look into it's dead eyes. The thing is that we need a poisonous snake, and you can see that on the shape of the pupils. Round pupils means non-posionous and oval pupils means posionous. If the snake that you killed it not posinous, get back in the trees, and find another snake.

If the snake you killed were posionous, get back into the trees and bring the body of it with you. Don't sweat if you acidentially touch the snakewound that your arrow made, you won't be posinoued unless you consume it, which you won't, of course. Now you have to find something else. A pond. Crawl through the trees till you find a pond with somewhat clean, but not too clean drinkable water, that isn't too small nor to big.

Move around the pond to find a stream leading towards it. Often a spring is near a pond, and the spring water runs down into the pond because of hte stream. Find one of the connecting stream and then put the body of the snake in it, wound facing down so that the poison from the snake can drip into the stream water. The color of the pond water will make it so that the blood from the snake is un-seeable  Cover it with leaves and rocks and such so that even if someone were to fidn the stream (which they probably won't) they will just see some wet leaves, and rocks like in a nomal stream.

Now you find a hidingplace where you can spy, not too far away, not too close by, and here different senarious will present itself:

One tribute comes by and drink from the pond:

Two thing can happen. Either he will die or not. Not all snake poison lead to death, but if the tribute doesn't die they will get VERY ill from the poisoning. If he/she does die then quickly remove the body and stay in the area to see if more people come along. If he/she does not die, I want you to stay near the person, and follow him (but keep a certain distance) if he moves away from the pond. The snake venom will weakening the tribute each hour that passes. As nightfall comes, they will be so weak and in so much pain and they really can't do anything, and then you can kill the trribute.

Two tributes comes by and one/two of the drinks from the pond:

Here is a lot of posibilitys. If the person who drinks from the pond drops down dead, follow the other tribute if they leave (again, keep a good amount of distance, and for BE QUIET!) wait till the other tribute fall asleep at night, and shoot them.

If the person who drinks does not drop down dead, that will probably make both of the tributes drink the poisiounous water, and then they will again become more and more ill every second. Follow the tributes if they move, and wait till they make camp. then get around 400 feet away from them and light a fire. GET AWAY QUICKLY AFTER LIGHTENING THE FIRE! This will pin-point the alliance location and will probably attract another alliance. Since the tributes who drank the posiounous water will probably be too weak to fight, the other alliance that finds them cause of the fire will pretty much kill htem with ease.

Three tributes or more comes by and one or more drinks:

If one of them will drink and if that makes them drop down dead, then just stay hidding and slowly creep away from the remaining of the alliance, or wait till the alliance leave the pond and then go in the oppersit direction yourself.

If one drinks and doesn't die the others will mostlikely too. If all in the alliance drink the pond water, wait till night falls, and then creep around 400 feet away and then light a fire reavealing the alliance location. GET AWAY QUICKLY AFTER LIGHTENING THE FIRE! Just like in the two-people-alliance, the alliance will mostlikely be too sick to fight and the other alliance attrachted by the fire, will obliterate the poisoned alliance.

Win. For Rachel.

Your mentor,

Anna