User blog comment:Annamisasa/The 102nd Annual Hunger Games/@comment-7317707-20131018032653/@comment-5082922-20131018060622

I don't mind a "You deserve to die" or "You're probably gonna die," that people advice every now and then. I don't mind people saying: "There'll probably be a feast next round", But litterally saying:

"My tribute is gonna die ;-;" will make that happen, as will saying:

"Lynx is not gonna die ;-;"

If you wanna know why they annoy me, it's because of this. I find that those types of comments ruin the games for the game-maker. I am getting forced into a situation where I can either do what they say, or do the oppersit. I can't not either do the oppersit or the thing they said, it's a "yes/no" type of thing with only two answers. For example: "Bailey will die ;-;" is a "yes/no". If I were to respond, I could only answer "yes or no". But saying:  "Hmm... maybe a feast or a flood or something happens with the arena." or "Janu is so weak, she'll probably die" is fine too. However the "yes/no" aren't because it puts in me in an ultimatium that no matter what turns out bad for me.

If I do what they say, they'll think I am predictable, but if I do the oppersit of what they say, then they'll have manipulated me into something. I don't wanna let anyone else's opinion decide what I do within these games, so if you're deciding to try to out-predict me, or manipulate with me, I have decided I would rather be 100% predicted (by saying outloud what I will do for everyone to read) than manipulated with

Manipulation would be the most unfair for the other users of the games. Right after I have done what they predicted, I'll probably kill their tributes off to get those comments away from my games.

I don't want these types of comments, they ruin the fun for me, they ruin the fun for others and they ruin the games.