User blog comment:Andy1854/The 725th Hunger Games: Quarter Quell/@comment-6042880-20130822063443

Name: Flippy Twinmind

Age: 17

Gender: Male

District: 11

Weapon: Improvisation, Explosives, Dagger

Appearance : Flippy has a kind and generous look on his face. However, dark shadows are under his eyes and they are a sickly yellow, a result of his split personality. He has green hair that covers his right eye and always has a soldier camoflague uniform on. He is 6'0 and has his soldier's honor stamped into his personality.

Personality: At first, Flippy is very kind and generous with his friends and allies, often being the one to "take the bullet" for them. However, having a soldier's past has left him with a trauma that whenever he hears or sees something that reminds him of war, he pictures himself in the battlefield and starts killing anyone who crosses his path with trained finesse and gory pleasure.

Also, when he is in his "dark side" he tends to mutter disturbing gibberish in his dark, abnromal and deep voice.

Backstory: Flippy was always being trained to be like a soldier, having strict rules in his home like he was in boot camp yet still sharing the loving care a family would have. His older brothers were already soldiers and so was his father, but his mother was always the one showing him how to be generous to those who deserve it and how to live with honor.

One day, Flippy was desperate to know what life was like on the battlefield. He signed up and alongside his older brother he fought a secret war against a foreign army. Many battles were won in favor of Panem, but in the end Flippy was the one who lost. His brother was killed in the battle that bought them victory and since then Flippy was left to fight alone until the white flag went up.

The enemy soldiers surrounded him, teasing him and firing blanks to spark him and take him down in a one-sided fight. Flippy just curled into a ball and cried, he whimpered as he saw the soldiers please themselves with his brother's dead body. When they were almost finished, they said something that gained him his new personality. "Lets see how a 12 year old feels on me".

Flippy just curled up more into a ball, but instead of whining, a deep growl came from him, followed by an unexplainable set of dark, yellow glowing eyes. One soldier approached him and as he turned him over Flippy gave a roundhouse kick to him, conveniently leaving his gun in midair and letting him grab it. He shoved the barrle into the soldier's mouth and although one bullet was enough, he held the trigger as the other soldiers charged him with daggers and bullets. Flippy laughed maniacally with a deep, unholy voice as he ducked and kicked the soldiers, until he was out of bullets. The soldier's face was unrecognizable and the rest were on the floor, groaning.

One of them stood up, cussing as he inched closer to Flippy. Flippy just stood there, the only visible side of his face glaring at the soldier with bloodlust, laughing. The soldier came too close and Flippy swing the gun like a bat at his head, firing a blank but still burning the soldier's face from the previous bullet's heat and knocking him back from the thrust. Again, Flippy began to bash the barrel into the soldier's skull until he couldn't pull it out. Then, Flippy took every grenade he could find from the two dead soldiers and in a line he wrote "**** You" in the middle of the still conscious, but near-dead soldiers.

He left an activated grenade as a period, and as he walked away he picked up his brother's hat and began to laugh again with that diturbing voice. The explosion came and it happened to be the same time as the flag went up for the enemy army. His side had won, and Flippy got his sweet revenge. The next day he woke up, not even aware of what he did as the soldier's accoladed him for his bravery and success.

Now, it just happened to be that the occasional murder would happen every now and then in his district, all in unlogical places. Lets see how this post-traumatic tribute can do in the games, shall we?

Strengths: Flippy has military training and knows how to use camoflague well. His "dark side" earns him a major +1 in combat and he can also gain trust due to his honorable personality. The cannons remind him of war, so whenever someone dies, expect the tribute closest to him to die right after as well.

Weakness: He clearly remembers the battlefield and although he starts killing when he remembers, he often starts with extreme depression and sadness. He also tends to kill whoever he finds when he's like this, so he might kill an ally without trying, a serious "Hunger Games Sin" if its his district partner. He is also very easy to order around due to being a soldier.

Fears: Being lied to, losing someone important to him.

Bloodbath Strategy: Find your group and kill anyone in your way as quickly and effectively as possible. Pick up a knife or dagger and that's all I want you to get before you start grouping up. However, the cannons might remind you of war. Try your best to ignore them if you're with your group, PLEASE.

Games Strategy: Try to keep your cool and if you suspect a flashback coming, stay away from the group. Try to help track down the careers and plan attacks. If you get split up, feed yourself and use camoflague to keep yourself concealed.

Feast Strategy: He will arm himself with his best weapons and take his bag along with an enemy district's bag.

Token: His brother's war hat

Alliance: Alone, but he would very much rather be in an alliance that can keep him alive as long as possible.

Interview Angle: Talk about how you fought the war to earn the Capitol's respect and have them pity you for your suffering. Be direct and a gentleman to the interviewer.

Mentor Advice: Thank you for serving Panem, now its time to serve your district. Keep your cool near allies, but don't near enemies. Try to make it out alive like you did that one battle Flippy, and always treasure your true allies.