User blog comment:Avaria/The Hunger Games (The Videogame)/@comment-72.179.169.219-20140329011248

Heres my thoughts: There is a tribute screne where you customize your character, choosing your looks. On that screen you can get a square with the following vertices. Beuty, Strength, Speed, and Agility. You can go anywhere inbetween the vertices, going for a generally ok character or specialize in one section, or go inbetween the two. These give you in-game bonuses, and maybe effect your looks. Beauty makes it easier for you to get packages, Strength gives you higher damage, speed makes you run faster, and agility makes you jump higher and recover fatigue faster. Then the multiplayer comes in. 30 players, 24 are tributes, 3 are gamemakers, and 3 are sponsors. Each player is assigned a district, and gets in-game buffs for that district. 12 is fire starting, 11 is fruit/vegetables gathering, and so on and so forth. In the training room, you can learn five skills, any kind, including camoflauge, weapons, survival skills, and the like. Then the games start. You can play on starter maps(about fifteen) or you can play on user created maps. Sponsors decide what is in the cornocopia, and what map is picked. Gamemakers control the game itself. The have acces to rechargable abilities, such as fireball, feast, dogs, prize, or kill half. The tributes do exactly what you think. They can gather wood, murder, hunt, and forage. They can recieve packages from sponsors, which recharge every five minutes. day night cycle, hunger system, thirst bar, and health only recharges when you get bandages or healing supplies. The game can last a total of 10 days. You can level up your character, which earns you skill points that dont make you necassarily better, but can let you specialize in more skills. You can also devote these points into one section, becoming an expert of that skill. every ten levels you can re-spec your character. Ten character slots. In singleplayer, you can play through the Hungergames series, where you replace Katinss or Peeta. Everything is controlled by the Npcs, and it would not stray too far from the system I created. Also, you can randomly join a Quarter Quell, which will have twice as many players, and randmoized rules. Thats the HG game I want.