User blog comment:Hyta100/210th Hunger Games/@comment-5581802-20130206010357

Name: Saber Falchion

Age: 17

Gender: Male

District: 13

Appearance: (Lunaii)

Height: 5’7

Personality: Saber is overall quiet, sly, and elusive. Saber does have a social side, but that side of him is rarely seen ever since his mother and father passed away. Saber has had trusting issues ever since he’s left District 11, and he doesn’t want to turn back to his past. Saber tries to keep little to no communication with the outside room, and resides in a little room offered by the blade smith he works for.

Backstory: Saber once lived in District 11 with his loving mother and father. He lived quite a normal childhood and Saber was happy and grateful with what he had. His family usually received food, not enough to stay healthy but definitely enough to survive. Then came the bad times. When Saber reached 14, his mother died of illnesses. His father became stressed and resorted to alcohol. Since his family could barely afford food, the two of them became nearly bankrupt when his father spent all their money on alcohol. Saber was frequently abused by his father, and he was afraid that his father would threaten him if Saber were to tell anyone. When Saber reached 15, his father died. At first, it Saber was expecting poisoning until he saw a large gash on his side. Soon, everyone knew the truth. District 11 suspected Saber for the murder of his father because he’d have a reason since he was frequently beaten. Although residents felt bad for Saber, Peacekeepers patrolling the area failed to see Saber was innocent and held him accountable. Saber got really nervous of this, so he ran from District 11 to District 13. After Saber ran away, the Peacekeepers dug deeper into the case and found the real murder. Although Saber was a free man, he could still be charged for his illegal immigration and was forced to stay in District 13. To make a living, Saber worked alongside a blade smith and helped him created daggers, knives, swords, and other types of blades. Saber was able to resume a profit, although being low helps him get a portion of food, water, and shelter. He now resides in a little room the blade smith was nice enough to give him. He lived by himself and he liked it that way. He didn’t like being a fugitive, but he forced it upon himself. When Saber was reaped, he showed no emotion. He didn’t know if he could win, but the bright side is that if he died he wouldn’t affect anyone besides the blade smith. He isn’t sure how he’s going to deal with being in the arena, but he wants to make his time a good one during his final days of living.

Weapon(s): Kopis, Katana

Strengths: Working with the blade smith, Saber had to be strong. He did his best to build muscle and working out effected his strength positively. He excels with Hand to Hand Combat due to this. Saber is very quick and agile as well, which helped him during his immigration from District 11 to District 13. Saber is also a gifted climber, despite having a big build.

Weaknesses: Saber doesn’t know how to provide for himself, resorting him to work for a profit. Thus, Saber isn’t very good at Plant Identification or Hunting, and had to work for a living to get the nutrients he needed. Swimming has always been a skill Saber needed to improve on as well; Saber might be able to float for a couple of seconds but no more than that.

Alliance: Saber would rather go alone or in a duo, with somebody that keeps to himself and is a lot like him. If not, he’d choose an extremely big alliance and blend in with them, in hopes of not being identified by a target. He will decide this later.

Bloodbath Strategy: Dive into the thick of things and grab a weapon he can work with. Then, sprint to the outskirts grabbing whatever he can until the careers start to dominate, then run away hopefully before the careers could target him during the bloodbath.

Token: None.