User blog comment:Avaria/The Hunger Games (The Videogame)/@comment-174.241.192.26-20140126181019/@comment-78.144.141.67-20140224190243

I think this is a great idea, but the players qualities should be defined through a skill tree type set up. for example the player could pick a district which would provide a base set of skill then make a series of life choices for the character which would further develop and introduce new skills to the character while developing a unique personality which could affect the way the player can interact with the other tributes, for example the player could create a friendly character which might help to make alliances or the player could create an unfriendly, brooding character who would struggle to make alliances. this would allow players to endlessly create and play as new characters with new skills and personalities. there could also be a series of choices through out the fight in the arena which would further develop the character, for example the player could let someone get away which could make other tributes fearful or the player could appear weak to other tributes. I really hope this game is made looks ace!!!