User blog comment:EHKnight/The Nightmare Games - Cursed Revolution/@comment-6003323-20130415202829

Name: Kadiah SparlingAge: 13District (0-13): 5Gender: FemaleHeight: 5’1Personality: Shy, unsocial, she is also a paranoid freak. She also has major trust issues.Appearance: Picture will be posted soonWeapons: Mace, PoisonBackstory: Kadiah worked as a maid girl when she was young. She played the violin for hours, hours, and the people only rarely took notice of her music. She hated her job, but her parents made her do it. She was mostly forgotten, never told to stop. She snuck out of the mansion at night when this happened, and she found herself beaten bloody by her parents for doing so. Since she learned how to play violin and was a maid since she was, like, four, she learned cruelty at a young age. By the time she was six, things were getting bad. She no longer slept at night and suffered from exaust. She began falling asleep on the “job” and was awoken only by the snapping of fingers and a brutal hit to her jaw-bone. The peacekeepers never found out except the head peacekeeper, who was the jerk who kept her as a maid. Her parents didn’t care. They were power-hungry morons who would sell their daughter to slave-like conditions for money (they got paid a lot) She was not smart/old enough, yet, to know her parents were cruel. She saw them as help and shelter, so she would hold her breath and endure the beatings, thinking that they were her fault. But deep inside she knew that they were wrong. When she was seven, almost eight, she realized that it was wrong. She needed to get out, but she didn’t know how. She pounded on the door, screaming, when the head Peacekeeper was asleep. He never heard her. His other servants, which included mostly teenagers, tried to stop her. The oldest ones smacked her around, telling her that there was no hope. No hope at all. She looked into their eyes, crying, and ran. She never truly gave up though. She showed her fury by sneaking into the Gallery Room and smashing the many porcelain dolls that were there. She took a sharp piece of shattered glass and tucked it in her pocket. On her way back up the stony, damp steps, she had a run in with the head peacekeeper. He tried to hit her and she tried to hit him. She would’ve had no effect except for the sharp glass that was clenched in her fist. It lodged into his throat and killed him, after he called out to his servants. They came to his aid, but they quickly saw that it was no use. Meanwhile, Kadiah hid alone, unwatched in the room. When they had all cleared out and the murder hunt began, Kadiah was passed out from exhaust. They found her, but the other servants said it was likely not her who did it. She was not asked for opinion, and the answer remained unclear. She was given two choices: jail/prison, or a juvinile detentional camp. She chose the camp thingy. She hated it for the first three years; she was a weakling, but she learned things other than hatred. She realized how much she needed to learn, so she would never be defenseless again. Reaped or Volunteered: ReapedStrengths: Typical physical traits (speed, climbing, swimming, ect.)Weaknesses: Intelligence, Combat, Not quiet enough to hunt.Fears: Spiders, explosion noisesInterview Angle: She plans to remain cool, calm and collected and she will reveal nothing of her personal history. She doesn't want the gamemakers or the other tributes to know her weaknesses, which are somewhat revealed in her past. She's obviously going to act smart, even though she's not.Bloodbath Strategy: She plans to find a weapon, and run away, instantly murdering anyone in her path, friend or foe.Games Strategy: She plans to kill or be killed and not trust anyone. Token: Piece of broken porcelain from a shattered doll (it’s not sharp, from where the tip came off) on a pendant