User blog comment:Cloveismywife/The Vengeance Games/@comment-5581802-20121122022724

Piper,

Tres has a plan to attack two groups of tribute(s), and the whole alliance is involved. You can afford to be a little bit risky, though monitor your actions before performance. Not everyone is involved with attacking each alliance, though you'll have some part of the plan. For the first part, just guard the alliance. At this point, an attack would just mean failure. You and possibly Luke should take the upper hand and guard the alliance just in case trouble stirrs. Make sure the activity isn't distrupted and don't let the alliance reach harms way. If you see an enemy tribute come by, duck into a bush and quickly shoot an arrow at the enemy tribute's neck. If the enemy tribute is in an alliance too strong for you to handle, rush to the alliance and alert them immediately before anything bad can happen. I'm sure nothing bad will happen during these tasks, and we'll get to the exciting part. Tres asked of you to make sure the alliance of three you guys are attacking don't escape. If they try, hit them with a blowgun. Simple as that. Once the fire has begun, dart away from the enemy camp and proceed to the next task. Attacking a lone tribute should be some what easier, and much less risky. If Raden leaves the alliance, you can volunteer to take his place during this task. Once you see Brooklyn's (3) arrow shoot out onto the lone tribute, get ready. If the lone tribute doesn't die instantly, quickly send a swarm of darts heading his way. Gather any left over reuseable darts, and save them. For the most part of the games, keep alert and stay on guard. Protect your alliance at all costs, and sneak attack alliances threatening the safety of yours. Keep on your toes and think before you act.

Good luck!