User blog comment:Annamisasa/A tryout fanfic/@comment-8995137-20130417114748

Clementine "Clem" Thydell

Age : 14

District : 5 - Power

Gender : Female

Appearance : Clementine has curly, black hair she keeps up in two small buns. She has big, completely round icy blue eyes. She has pale skin and a soft, round face. She isn´t too tall, standing at 4`5.

Personality : Clementine is a sweet and caring little girl who is always trying to help those around her. She hates to feel insignificant and to be unable to aid others in their need. She is passionate about her ideas and believes and never gives up. But she is quite skittish and doesn´t like to confront others and argue her thoughts out. She is very loving, but gets very easily attached to others. She is deeply loyal and will stand by your side until the end if she feels like she can really trust you. But she isn´t brave and won´t stick around for a fight even if it could save someone. She gets easily teary and exspecially at the sight of uneccesary death, eve an animal.

Weapons : Clementine hasn´t any weapon experience, but in the training she quickly connects and gains skill level in the slingshot and knives. Her small stature makes her an ideal wielder of those two weapons, and her agility makes her battle technicues swift and accurate.

Strengths : Clementine is very small, and is therefore very agile and quick. She can leap around in trees without making a sound. She can run for long distances and climb rock walls without breaking a sweat. She has good and accurate skill in the slingshot, and can hit moving targets from thirty metres away. This is an advantage in that she doesn´t need to come in direct combat to kill, and in that she doesn´t need to put her life on the line. She can jab and slash with knives effectively, which ay prove useful if she gets backed up into a corner. Lastly she is a born swimmer and can outspeed even fish in water.

Weaknesses : While Clementine´s small figure helps her move around swiftly, she is also very weak physically and can be easily overpowered by a bigger tribute. She isn´t brave and will cower instead of facing her fears and tough pressure. While she is both a fast runner and climber she is not used to nature, coming from an urban District like 5. She hasn´t too much muschle power, and can therefore not wield heavy weapons like swords or clubs. Lastly she trusts too easily and will get easily attached to her allies, so she will be heartbroken if they die or she has to leave them.

Interview Angle : Go for the cute little girl persona and charm the tributes into sponsoring her. But she will get her strengths up too, so they know that she isn´t just a cute face.

Bloodbath Strategy : She will run at once, only picking up supplies if she stumbles on them. She will avoid all other tributes completely, exspecially the Careers. She wll protect her allies to her greatest extend.

Games Strategy : Hide out with allies and live off nature to the best of her abilities. Run away and never confront other tributes unless it´s absolutely required. Try to get the Careers dead before the final eight, using some kind of trap of scheme.

Alliance : Anyone except Careers

Token : A ruby ring that belonged to her mother, the only thing she has left of her. Drawing c: