User blog comment:Hyta100/210th Hunger Games/@comment-5044621-20130206230000

Name: Deanne "Dee" Willis-Kyllwood

Age: 14

District: 11

Personality: Dee is very crafty and secretive. She tends to keep to herself or her own little group of friends and her own little world, and rarely branches off from what she already knows. She isn't rude or mean in any sense, instead, she's actually quite nice and sweet as a button,  it's just that she doesn't desire to go into the unknown. She's softspoken and tends to stay quiet in arguments between other people. She doesn't talk much, but when she finds as reason to, she does speak her mind clearly and fluidly. She is sneaky and unnoticable, much like Rue. She does want to learn to stand up for herself more, as she is beginning to notive her excsessively timid nature. Despite having a timid and lonely aura about her, when threatened, Dee will turn explosive. She will go to the ends of the Earth to destroy anyone who mocks her or the ones she loves. She is passionate, and surely not a quitter. She will do everything in her power; be it lie, cheat or kill, to return home and progress her life further than wandering through the fruit groves.

Looks:

Backstory: Dee, just like most other children fromher District, grew up as a farm laborer. Starting from the early age of 6, she was running across the ground and leaping through the trees, collecting the vegetables and fruits her parents grew for small wages. Occasionally, as most children do, she would swipe an apple or two for her friends to consume. She grew up working in the fields, and has therefor suffered. One may not think that day-labor can rip a child away from most interaction with children of their age, but thus, it did happen. Dee developed her quiet and mysterious persona as a way to cope with her loneliness. She soon began to desire being alone with herself, and savoured her time working the fields and trotting around in the groves. As she grew more distant an callous, her parents started to. . . well, they started to care less and less about her. They wouldn't care if she came home hours after her shifts picking fruits and vegetables had ended; hell, they didn't even care if she didn't come home at all. Dee, using the meager wages she had scraped together in her time, purchased a small shack near her parents house. And thus, she had completely disconnected herself from her loved ones, and began to live with no company but herself. And she went about her daily life as always, proving to herself that she. .  well she was different from everyone else. She didn't need anyone but herself and a few close friends.

Weapons: She uses a mace and a machete for combat, and if she has to, a spear.

Strengths: Physcially capable in battle. She quick and swift on her feet, and she is an excellent swimmer and climber. Decent with plant identification.

Weaknesses: Not much endurance; she tires quickly. She tends to be a loner, and that could be detrimental. Sensitive to weather changes, especially the cold.

Fears: Extreme cold, extreme pain.

Bloodbath Strategy: Run into the Cornucopia and hide, killing anyone who comes in. Gather bags than run swiftly out when the Bloodbath starts to dicipate.

Token: A medallion with a picture of an apple on it.

Alliance: She will try to team with the Careers, but if denied, she will be a loner.