User blog:Machtopus/The 134th Hunger Games

Hello there! I am Machtopus, and these are my 134th Hunger Games! (Well, not the 134th I've written, of course, just...you know.)

These Games will be a fairly standard 24-person free-for-all, with Reapings, Training, and Interviews all detailed before the actual Games begin. All kinds of logistical support for the tributes involved will be handled in-story, but you can still comment advice and the like if you feel so inclined. Just be warned, it may not affect the outcome of the story.

Also of note is how long it's been since I read The Hunger Games, so I may have forgotten about some things? District-related stuff in particular is pretty fuzzy, but I'll probably end up reading up on that.

If you have any comments or inquiries, feel free to leave your thoughts below!

Without further ado, let the 134th Hunger Games commence!

Tribute List
Submission is limited to 3 tributes per user, though that limit may be increased if I'm unable to fill the list in an adequate amount of time.

Feel free to put whatever you'd like in your submission, but I will need at least:

Name

Age

Gender

Personality

Backstory

Skills and that sort of thing would also be very helpful, of course. The more info, the better!

The Arena
The arena is split into three main zones:

Zone 1: Power Plant
The 'Power Plant' zone is quite aptly named. Most of its area is taken up by the ruins of a massive power plant, and what space isn't is barren, gray, and lifeless. In the past it provided power to a once major city, but those days are obviously long gone.

The main structure, the aformentioned power plant, is mostly intact, but it's fairly obvious at a glance that electricity hasn't run through it in a long while. The hallways are only brightened by the natural light shining through the holes dotting the walls and ceilings, and what little electrical equipment remains is too far gone to repair.

The skies in this zone are almost always darkened with clouds, lending it an atmosphere of sadness.

Zone 2: Deserted Quarter
The 'Deserted Quarter' zone consists of the long-abandoned commercial district of a once major city. Sand obscures the cracked concrete and pavement that once saw so much use, leaving the quarter quite literally deserted.

The billboards and neon signs that once advertised the numerous businesses occupying the streets are long since faded and worn, mere remnants of a more carefree and lighthearted time. The shops themselves are generally unscathed, but some show obvious signs of weather damage, and there's nary a product to be seen.

The skies in this zone are totally clear, giving the daytime sun free reign to beat down oppressingly upon it's occupents and lending it an atmosphere of pointlessness.

Zone 3: Concrete Jungle
The 'Concrete Jungle' zone appears to be a mix of the business and residential districts of a once major city. Plant life thrives in this area, obscuring the remnants that had once been the focus of so many lives.

As far as shelter goes, the empty skyscrapers filling the concrete jungle are easily the best options. Few offices and apartments have suffered major structural damage, although the weather makes it inconvenient to navigate the green-dotted streets. Unlike the other zones, the living and working spaces scattered throughout the area are filled with mementos of a different time.

The skies in this zone are constantly obscured by rainclouds, the endless downpour helping to lend it an atmosphere of loss.

The Stadium
At the center of the three zones sits a huge structure, the only one in the surrounding space that remains pristine. Everything, from the white and blue walls of the outside to the seemingly infinite number of red chairs on the inside are in a level of condition one would normally expect from only the most successful of businesses.

Within the arena proper,  a ring dominates the structure's center, one not unlike the rings used in the wrestling events of old. It seems to be the Cornucopia of these games, if the inside information handed out is any indication.

The implications of such a structure generate a lot of questions, but such an untouched beacon in the midst of all the destruction inevitably lends it an air of hope.