User blog comment:Fluffeh Kitteh/The Path Games/@comment-5357817-20121111210821

Name: Saraia Rayner

Age: 16

District: 13

Gender: Female

Weapons: Wire or a sword of any sort.

Personality: Shy, and slightly geeky. She likes to be on her own, but doesn't mind being with one other person. She is very organised and practical. She is quite big headed though, but she doesn't like to boast.

Appearance: Long light chocolate brown hair which is often tied up, with pale skin and green eyes. She is beautiful, and she knows it.

Height: 5'11"

Backstory: She lived with her mother and brother in D13, they would do a bit with electronics, Saraia learnt a lot about techy stuff, so she is good with wire and electricity. She loves her family but her mother finds it hard to support them, but they always had enough food of everything they needed. Her father is unknown and she feels like a bit of her is missing, because of that.

Strengths: Speed in running and strength, strong at lifting and also very strong willed.

Weaknesses: Climbing, stamina and swimming.

Bloodbath Strategy: Grab something and run as far away from anyone as she can.

Game Strategy: Maybe ally, but stay clear from others and prepare to fight.

Alliance: Anyone, but no more than one person and she may be slightly reluctant.

Name: Shae Summerfield

Age: 15

District: 12

Gender: Female

Weapons: Dagger, throwing knives or blowgun.

Personality: Nice to everyone on first meeting. Shy, conscientious and forgiving, but not forgetting. Prefers small groups of people to large crowds. Can hold a grudge and can get annoyed easily, especially over her past. She is loyal but can be violent if provoked. Often backs down in a verbal fight and doesn't like to speak up, but in a physical fight never backs down and goes for it. Takes pride and is self respecting yet self conscious.

Appearance: Long naturally straight dark hair, tanned skin. Her eyes are dark brown, almost black.

Height: 5'4"

Backstory: Was abandoned as a two week old baby for no reason, lived in the D12 orphanage then was adopted by a two rich merchants in District 12. Grew up living a good life but couldn't help but wonder who her birth parents were and where she came from. She gets choked up and upset by her past as it makes her feel unwanted and unloved, especially considering her birth parents could be living side by side with her after they abandoned her, but she has learnt to accept it and move on.

Strengths: Speed when running, persuasive and intelligent. Fairly strong, in a girly sense.

Weaknesses: Bad stamina, climbing and often embarrasses and makes a fool of herself. Is fairly anti-social and can push people away un-intendingly.

Bloodbath Strategy: Hopefully grab something, but most importantly run and hide far from other tributes.

Game Strategy: Hide and stay away and search for weapons and places to hide and survive. Lay low and stay out of trouble. Maybe ally with another tribute, but try not to get too attatched for when they have to part.

Interview Strategy: Shy but cute and sweet, try not to stand out too much but try to make a bit of an impression and answer questions intelligently.

Alliance: Any none career, as gets intimidated and doesn't like big groups, but would be willing to go with anyone as she likes company and gets scared on her own.

Token: A tiny rabbit carved out of Jade to symbolize intelligence and gentleness. So she can stay the person she was before she entered the games and she can make the right choices.