User blog comment:Hyta100/211th Hunger Games/@comment-5044621-20130328225059

Name: Arlynna Likness

District: 8

Age: 16

Personality: Arlynna is a one-of-a-kind girl. She's about as serene and heavenly as you can get: she's stunningly pretty, almost captivatingly so, and she has a voice like an angel. She is as sweet as a sugar cube, and she always goes out of her way to be friendly and gentle with others. She has a natural motherly instinct about her; when someone needs a shoulder to cry on, when someone needs life advice, or when someone needs just a person to listen to them gripe, Arlynna is right there to help them. She is elusive and quiet, able to virtually sneak up on a person without them noticing (some may even question her level of sweetness as creepy). However. . . this disposition of hers will quickly melt away in the heat of the Hunger Games. Deep, deep inside, she is truly an evil spirit. She is ruthless in killing, taking no pity on younger tributes. She is cunning, wickedly intelligent and will not hesitate to stab you in the back and take your supplies. She will keep her facade of friendliness long enough to gain your trust, then snap your neck when you're not looking. She is humorless (almost like Johanna), and she will pretend to be weak and helpless, only to end you in a second.

Appearance: She is slim and skinny, having virtualy no visible (visble. . .) muscle on her. She hasa very plain jane body, with no outstanding curves or features. She has long, shaggy and windswept, albeit silky, hair that is a dark mousse brown color. She has plump lips, which are usually covered in a lipstick of dull brown color. She has slim eyes that are a radiant, creepy, ghastly grey color. They seem to stare right through you. She always keeps two red pearl earrings in her ears. She has a slim button nose, that is innocently cute.

Weaknesses: She isn't a swimmer, and almost needs help entering the water. If someone finds out about her true nature, and lives, she may be a target. Terrible with long range weapons.

Strengths: She is a beast in battle, and can nearly best the Career's if given the right circumstances. She is deceptively sweet, but truly ruthless (it's easy to trust her). She's a decent trap maker.

Fears: Nothing, really.

Weapons: She uses a machete or a mace for close range. She is a trap maker, which she scatters around her hiding area. She does not use long range weapons.

Weight: 133

Height: 5'9

Backstory: Born to a higher class in District 8, Arlynna grew up priveliged (well, as priveliged as someone growing up in an outlying District can be). She was taught by her parents to be sweet and caring to those less fortunate than her. And, on the outside, she was a shining example of this lesson. But inside. . . she. . . well, let's jsut say Arylnna wasn't the most stable. Bi-polar, and suceptible to quick mood changes, Arlynna didn't ever really care about anyone but herself and her brother, Artyne. She spent most of her days torturing the dollys that her mother crafted for her, and spent her nights harassing people walking throughout District 8. In schoolhouses, she put on a sweet facade for the teachers, but in the loneliness of break time or the restroom, she mentally tortured the girls she didn't like. Now, I will make this clear that Arylnna is not an inherintly evil girl; she doesn't desire to be as evil as she is, and in her mind, she screams to be free of her uncaring persona. But, but she was just born this way. She can't help it. Deep inside, she wants to redeem herself and kill the evil inside her: but the Hunger Games may or may not be the best place to do it.

Token: Her two ruby red pearl earrings, which she keeps in at all times.

Alliance: No. She will not ally with anyone, and if someone tries, she will try to end them.

Bloodbath Plan: Fight if she has to, but at all costs, grab at least one bag. But don't be stupid about it; no, she will be completely sure she is safe to take a bag. Grab and run, with caution, basically.

Games Plan: Arylnna will find somewhere she is comfortable, and claim it as her own. She will find a secure spot, and secure it further with traps and tricks. Kill at any time.

Training Plan: She will be sly, creepy and cocky. She will show her Johanna-like immense killing power, and she won't be bashful about it.