User blog comment:EHKnight V2/The Spirits Games/@comment-6003323-20130308205239

Name: Opaline Tavern

Age: 13

Weapon: Throwing knives

Gender: Female

District: any. You could use her as D1 female if you want since I had her reserved. Or not.

Appearance:

Personality: She's very shy but determined, especially after watching her someone die. She is also irrational and has a british accent.

Weapons: Throwing knives, darts (she doesn't like watching people die)

Strengths: throwing accuracy, intelligence, determination and crap like that

Weaknesses: Combat, Trusting problems,

Backstory: She lived in a nice house, blablablafurniturefireplacegoldcurtainsvelvetprettyhouserich. But her best friend, Ashie, didn't. Ashie was a poor, starving girl who had very neglective parents. So Ashie always stayed at Opal's house. She became good friends with Opal and very good friends with Opal's brother. Opal was always obsessed with hypnotism and stuff like that, so when Ashie died, she somehow found a way to put all of Ashie's memories into a computer chip thingy. After she got over Ashie's death, she put the chip on her Slate (It's a tablet thingy) and uploaded it. Then she tried to hypnotize herself and give herself Ashie's memories so she could save/become Ashie. Her brother, Oliver, thought it was nonsense but still locked the Slate up so she couldn't access it. He still let her have the chip as a token though.

Alliance: none, unless she's a career

Token: computer chip

Bloodbath Strategy: She plans to follow her instincts and run, then come back for throwing knives or something/

Games Strategy: She plans to find good sources of food and water and stay there. But she also has the irrational urge to kill another tribute for their axe and go swinging it around like a mad lumberjack. I said she was smart, not normal.