User blog comment:Cruiser One/My Hunger Games computer simulation/@comment-58.6.204.138-20130531063043/@comment-1852938-20130606073258

I agree the best character designing has stats based both on your District, along with extra points which you can allocate as you wish. Dungeons and Dragons does that with races, such as all Orcs have a bonus to Strength, but you can allocate extra points to Strength if you wish to make a good melee fighter.

For the other games beyond Hunger Games that come with Daedalus, yes Pac-Man is surprisingly more scary when played in 3D first person, since you never know when and where monsters are going to jump out at you! Speaking of which, have you tried Dragonslayer ? That Dungeons and Dragons theme game is about as complicated as the Hunger Games, since it's a multiple level randomly generated dungeon with various different monsters. It tracks Strength, Dexterity, and Armor stats, which you can build up with items, magic, and experience points.

Yes, Daedalus comes with 10 games based on the Survivor TV show: 9 Mazes, and the Squared Off game. Note the Survivor Squares game has a similar turn based structure (cycling through players in order) as the Hunger Games simulation. I actually started with a copy of Survivor Squares when creating the more complicated Hunger Games. I've indeed long thought it would be great to create a full Survivor simulation. Realistic alliances and blindsides are a key part, in which each survivor would track how it feels about every other survivor. That's a concept I implemented in the Hunger Games, which is basically Survivor where the contestants can fight each other! ;)