User blog comment:Gamer Girlz/Survive the Hunger Gamez/@comment-6042880-20140322044117

Name: Soot Dustcloud

Age: 16

Gender: Male

District: 12

Weapon: Sword, Knife Gloves, Throwing Knives

Appearance: Soot has green eyes on a pale face with a black skin tone creeping along his cheeks like a black cloud. This is because of his condition from living in the mines so much. He has black hair and an aggressive look is always on his face, mixed with hope. He is 5'6, small for his age but size never matters in the games, your will to live does.

Personality: Soot can be very explosive and taunting to his enemies. He doesn't care how heavily armed they are, as long as he can pick a fight that he knows he can win. He is amazing at giving advice and can guess the outcome of a battle or plot easily. Soot is hotheaded, often losing his temper if someone insults him or makes him look stupid and he has an extreme hatred for the careers, blaming them for giving the capitol a reason to continue the games. He wishes to remind them that they too are mortals and that they bleed just like him.

Backstory: Soot grew up breathing in the dust of the mines he lived right next to. His skin absorbed the soot his father bought in and it became a permanent mark on his face, looking like a black cloud just waiting to eat him from the inside out. This also gave him breathing problems, something that frustrated him because he couldn't do anything to help his family earn money.

And so, he began to train for the games. Against the many challenges he faced and the scares he gave his family when he went into many asthma attacks, he still trained until he could finally smash a door into splinters by kicking it as if he was a karate master form the movies. He was proud of himself, but his parents worried for him as he became more and more hotheaded. Whenever he did something wrong, he'd destroy it and create something new from the rubble. Productive, but unhealthy for his overall conditions and habits.

Soot also learned how to observe others peoples' habits. He guessed the routine for a peacekeeper in order to escape to the wild so he could train in the forests. A new peacekeeper took the former peacekeeper's route, but Soot easily guessed that the newbie would just head backwards and cross by his house just by watching him talk to a fellow peacekeeper. He motivated a neighbor to try to enter the games that they actually won, making him a good motivator and he has accomplished many challenges he faced both at home and in the wild.

Bur deep inside, Soot was worried he would be thrown into the streets. He was worried that he couldn't help pay the rubble they lived in. He couldn;t work in the mines, and his family knew no other talents. Soot decided to volunteer and despite a tearful argument between his parents and Soot, they gave him the courage and the hope to win the games and to be able to bring the family home to a better place, a place where they wouldn't have to put his newborn brother at the same risks of asthma like him. He wants to bring his family to the victor's village so he can finally be useful to them.

Soot Dustcloud, the angry warrior, has volunteered for the games.

Strengths: Soot has very good judgement from a balanced training lifestyle, he is strong in his own way and can easily predict someone's movements by watching them long enough. He has trained to use his weapons of choice with complete mastery, and he knows who to fight. He won't pick a fight with someone that's bigger and stronger than him that has a bow. He'd pcik on someone his own size, maybe smaller.

Weakness: He has severe hyperventilation/asthma so he can't stress himself out too much. A big temper can't help this either, resulting in an uneven choice of words and actions when he's lit his fuse. Soot also has a fear of being useless, he'll always be trying to fix/prepare something so he won't waste any time in the games, which might just do the exact opposite.

Training Strategy: Befriend anti-career members as soon as possible, but staying out of any arguments or fights with anyone but the careers. If possible, make some risky training moves to put the careers at risk right there in the center without getting in trouble, bluffing as you do.

Bloodbath Strategy: Soot will run right into the cornucopia, slicing at the first enemy he sees and then fleeing, having his victim's allies trail behind him so he can clear the cornucopia of the careers and give everyone else there an advantage without juggernauts killing them. He'll hide then run in the previous direction as the careers run past him to find his alliance back at the cornucopia.

Games Strategy: He plans on being nobody special, trying to conceal his abilities by messing up on purpose but still offering help now and then. Once the alliance numbers start going down, Soot won't hesitate to split up once they reach less than 5 members. As he splits up, he'll take what he can without causing trouble but still keeping him safe, then head to the norhternmost part of the cornucopia's outer rim.

Feast Strategy: Soot will go somewhere in the middle of the feast, hoping that he didn't call too much attention to himself and being able to escape without trouble.

Token: His token is more of a necessity. It's a bag his mother made him to control his hyperventilation

Interview Angle: Talk smack about the careers to blind them with anger, but also talk about how you want to help take your family to a better place so his little brother won't end up like him.

Mentor Advice: Soot, you're loyal, you're what district 12 needs in a tribute. But what a miner doesn't need is an explosion, which sadly explains your personality completely. Keep that under wraps, child.