User blog:Yui Nii-san/Madgeical's 117th Hunger Games

ABOUT THIS GAME
This game is going to be a Horror-filled amazing game, It takes place inside of a Modern-Day Mansion, but with Plenty of Twists, Nobody Will be Safe ^_^. This is my first games and i hope you enjoy them.

TRIBUTE TEMPLATES
Name:

Disctrict :

Gender:

Appearance:

Fear:

Weapon(s):

Strengths:

Weaknesses:

Backstory:

Personality:

Interview Angle:

Training Angle:

Bloodbath Angle:

Alliance:

STYLIST TEMPLATES
****Stylists have to submit a Chariot and a Interview outfit****

Name:

District :

Gender:

Chariot Outfit (Girls) :

Chariot Outfit (Boys) :

Interview Outfit (Girls) :

Interview Outfit (Boys) :

ARENA
The Arena will be a Haunted Mansion full of traps and Gimmicks. The Cornucopia is the Living Room, it is attached to all the hallways leading to the other rooms. After the Bloodbath it becomes a High-Risk location Due to it being attached to all of the rooms, it has quite a few trap doors due to being over the Basement.

The Library is a small part of the house made up of 1 Large room connected to a Hallway and 1 Small Room connected to that, It is a Medium-Danger room, Its mostly full of Trap-Doors leading to the Basement.

The Galler is a small part of the house made up of 1 Large room connected to the Garden and 2 Hallways. It is a Medium Danger room full of Paintings.

The Garden is a Mid-Sized Outdoor Courtyard, It's smaller than the Living Room and is Connected between The Gallery and the Living Room ( Through A Hallway ) and the Gymnasium, It's a Medium-Risk room and is the only opening to the Gymnasium.

The Gymnasium is a Large Indoor room, Its full of Equipment and not a real danger, its a Low Risk room and it's only opening is The Garden ( Unless the Secret Passageway Is Found. )

The Poolhouse is an Exclusive Hard-To-Get-To Room, its only Opening being a Secret Stone passageway in the Cornucopia and a Secret Opening in the Pool inside of the Gymnasium, It's the Lowest Risk Room and full of Supplies.

The Music Room is a small Low-Risk room, Its only opening is a hallway connected to the Living Room, It is full of instruments and has Minimal Supplies.

The Bedroom is a Mid-Sized sized room made up of 2 Smaller Rooms, It has Soft Beds, a Mini-Fridge, Some Weapons and Supplies, Its a Mid-Risk room due to the probability of an Alliance going there is high and there are Certain things there that can kill.

The Basement ( Which is not listed in the Picture ) is located under the Living Room, It has many many trapdoors leading to it, The Basement is the epiffany of death with an Acid Pool, Mutts, and Many Many More. If a Tribute goes to the Basement there is only a 5% Chance they will Escape. It's only escape is a Spiral Staircase at the middle of the Acid Pool, It has no Supplies or Weapons.

Careers :
( Leave a Comment if you want your tribute to be in an Alliance/Start an alliance. )

Hunters
'''I will be Adding a New Concept to this game, Hunters. There will be 4 in All and they will be coming in At different Times of the Games, I will ask Certain People themselfs to Submit a Hunter, Do not submit one if you are not chosen. Hunters have to have won a Game. Currently i have 3/4 Spaces filled, but They haven't answered back yet so i'll have to see. The Last spot ( Or other spots if One of them says No ) will go to Whoever i think of''' ==

Tributes==

GIFTSMadgeical (talk) ^_^
Medicine

Pain Killer: $50

Burn Creme: $75

Sleep Syrup: $25

First aid Kit: $100

Antibiotics: $75

Any Other Needed Medicine Not Listed : $50-100 ( Depending on the Item )

Food, Drink, Survival

Sleeping Bag: $125

Tent: $125

Blanket: $75

Soup: $50

Bread: $25

Canteen (With water): $50

Canteen (without water): $25

Lemonade: $75

Stew: $100

Meat: $75

Matches: $75

Anything Else Not Listed: Depends on Item

Weapons, Armor, Skills

Axe: $375

Armor: $450

Blowgun: $225

Darts (12): $150

Poison: $125

Bow: $350

Arrows (12): $175

Knives (6): $275

Sword: $350

Spear: $325

Awl: $125

Trident: $425

Net: $200

Camouflage Paint: $125

Any Weapons Not Listed: ( Depending On Weapon )