Training scores

Training scores are rankings given to tributes after their private training sessions in front of the Gamemakers. They range from one to twelve, with one being the worst score and twelve being the best. The scores give the people in the Capitol an idea of which tributes have the best chance in the arena, and therefore, which ones to bet on.

Other tributes often use the scores to decide who will be a threat to them during the Games.

Private Training Session
The scores are decided privately on the last day of training. The tributes are called into the Training Center one at a time, the male preceding the female from each district, starting with District 1 and ending with District 12. During their session, they can work at any of the stations such as camouflage, bow and arrow, or knife throwing. The Gamemakers watch the tributes and evaluate their performances. After fifteen minutes, or once the Gamemakers believe that they have seen enough, they dismiss the tribute and call in the next.

Tactics
Most tributes desire the highest scores possible. The Career Tributes generally score between eight and ten. Sometimes, tributes aspire for a low training score so that they appear weak, but then catch the rest of the tributes off guard. Johanna Mason, a female tribute from District 7 and the victor of the 71st games, successfully used that strategy. An unidentified male tribute got a 3 as his training score before he won his Games.

The night after the sessions, the scores are televised to all of Panem. Each tribute's photo is shown with his or her district, score, and odds of winning.

The 74th Hunger Games

 * Marvel - 9, presumed for his skill with spear throwing.
 * Glimmer- 9, for her bow and arrow and knife skills.
 * Cato - 10, presumed for his skills with multiple weaponry and physical strength.
 * Clove - 10, presumed for her knife throwing skills.
 * District 3 male - 7, presumed for his skills with snares and spears
 * District 3 female - 3, presumed for her limited knowledge about weaponry or fighting skills.
 * District 4 male - 8, presumed for his short sword, hiding and hunting skills.
 * District 4 female - 9, for her sword skills and knowledge of mutiple weaponry.
 * Foxface - 5, presumed for her intelligence with plants and memory.
 * District 5 male - 8, presumed for his weaponry and fighting skills.
 * Jason - 5, because of his limited fighting skills and small skills with a sword.
 * District 6 female - 6, because of her sword fighting skills.
 * District 7 male - 8, because of his spear throwing skills.
 * District 7 female - 9, because of her axe and throwing knives skills.
 * District 8 male - 8, because of his knife skills.
 * District 8 female - 7, because of her sword skills, but is assumed that she doesn't have any knowledge about survival, since she gave in to the cold during the first night.
 * District 9 male - 6, because of his axe and survival skills.
 * District 9 female - 5, because of her throwing knives skills.
 * District 10 male - 8, because of his fighting skills.
 * District 10 female - 4, because of her spear throwing and knife skills.
 * Thresh - 10 (book), 9 (film), presumed for his physical strength.
 * Rue - 7, presumed for her climbing skills and intelligence with plants.
 * Peeta Mellark - 8, for physical strength.
 * Katniss Everdeen - 11, for her skill with a bow and arrow and her fierce temper. (Highest training score in the 74th Hunger Games).

The 75th Hunger Games

 * Peeta Mellark - 12 for painting a picture of Rue, covered in flower he did his strengths first then his emotions
 * Katniss Everdeen - 12, for hanging a dummy with the name "Seneca Crane." However, it might also have been because the Gamemakers wanted everyone in the Games to view Katniss as a threat and make her the biggest target.