User blog comment:EmpressOreo/475th Hunger Games: The Haunting of the Hour/@comment-5044621-20130407221620

Name: Wynneth Ebersnowe

District: 9

Age: 16

Gender: Female

Personality: Wynneth is a very skittish and shy girl. She's quiet, not confident in herself or her abilities, and frightened easily. She avoids confrontation as frequently as she can, and if she get's into and argument with someone, she almost always backs down due to fear of harm or anger. She's mouse-like in the sense that she runs often, and deer-like in the sense that she balks when confronted with an obstacle or an issue. She knows inside that she needs to change her ways and get over her. . . rather dark past. And deep down she's knows that these games might be the very thing to break her shell and expose her to the sunlight. She desires to shed her reserved and skittish skin and blossom into someone who believes in themselves. However, there is something quirky about her. If she knows she can trust you 100%, and she knows you trust her completely as well, she will morph into and entirely different type of girl. She will morph into a sly, controlling girl. Using her looks and charm, she will control you like a puppet-master controlling the strings of a marionette doll. She will get you to do what she wants, when she wants, even if you don't want to.

Looks: She is curvier that other girls, having a little bit more fat on her. This doesn't mean she is fat, however, as she is still slim and looks deprived of food. She has long, delicate hair that is usually straight, but fixed into two tight curls on the sides of her head. Her curls fall delicately down the sides of her face. Her hair is a brilliant platinum blond.. She has very large, very full lips, and they always have on her signature red lipstick (which she wears as a rebellion to her father). Her skin is ghostly pale, and it is baby-smooth. It is hard to see blemishes, but if you look hard enough, you can see her skin riddled with scars and deep bruises due to her fathers abuse. She has almond eyes, and they are a chilling, piercing ice blue. They can stop you in your tracks. She has a slightly larger nose, but her works with her looks.

Lunaii:

Weaknesses: She cannot swim worth her life, and rarely ever goes near the water. She isn't very good at camouflage, nor is she much of a trap setter

Strengths: Hailing from District 7, she is physically stronger. An extremely fast runner, and she possesses a ton of endurance (meaning she can run for excessive distances).

Fears: She has an intense fear of being bound up. She also fears large insects, and she doesn't like canines.

Weapons: She uses knives or axes for close combat, and a blowgun/slingshot for long-rage. Also skilled with poison.

Weight: 146

Height: 5'11

Backstory: Wynneth grew up in a rather abusive and unfortunate household. Her mother dies of complications from an illness when Wynneth was just a toddler, and ever since then, she, along with her two older sisters, have been raised by their father. Now, Wynneth's father is. . . well, he is not a good man. Mentally, physically and sexually abused at the hands of her father her entire childhood has left Wynneth an empty shell of a bubbly and happy little girl. Everyday before she left for the small District 7 schoolhouse, she was sexually abused, and everyday she returned home, she was beaten for not doing chores correctly, or whatever set her father off that time. Every night, she was kept awake by her father, and was tied to her bed. Complete control of her life had left her spirit and outlook on life rather decimated. The final straw. . . well, let's just say one of her sisters passed due to the actions of her father. And Wynneth lost it. She just. . . left in the middle of the night, abandoning her remaining sister. Wynneth plans to volunteer and win the games only for the sake of rescuing herself and her sister from the clutches of their father.

Token: Tube of red lipstick.

Alliance: She will try and ally with anyone, even careers. (However, the Career's are a last ditch effort for allies, and she prefers to stay with her District partner).

Bloodbath Plan: Grab a pack on the outer rim of the Cornucopia and then run like hell. Avoid combat. Be quick and smart, don't let anyone catch her. She will not look for combat, and will flee as soon as she receives a bag of supplies.

Games Plan: She will move constantly, and she will be quiet, smart and decisive. She will let no one know of her location, and she will be sneaky.

Hiding and waiting is her main objective: she doesn't want to make a target of herself. Attack only if necessary.

Training Plan: She will show the judges her scary good accuracy with a blowgun. Other than that she will be polite, and show her great running abilities.

Interview Plan: She will be sweet, but she will also appear as sweet. She will try and butter of sponsors with her cuteness.