User blog comment:Iluvgale/The 4665108518511th annual Hunger Games/@comment-5151344-20121118173817

D7 Pair

Zanna Vinland- Zanna VinlandDistrict: 7

Gender: Female

Age: 15

Strengths: Very sneaky, cunning, and extremely fast. She can jump from tree to tree (like Rue). Has a vast knowledge of edible and healing plants. Strong. She can set and make traps & snares very well. Very creative. Extremely quiet. Always alert.

Weapons: Great with knives (throwing, stabbing, crafting, etc.) and is learning to use with a bow and arrows. Creative with traps/ snares.

Weaknesses: Isn't a great swimmer, but she can. Not good at hand-to-hand combat. Rarely trusts anyone. She won't kill younger tributes.

Appearance: Long black hair with odd (but natural) blonde and silver highlights that she wears in two French braids. Pale green eyes. Long eyelashes. Tan skin. Freckles. Some may call her 'beautiful'.

Personality: Not very trusting, but kind when she trusts someone and extremely sneaky. She is ready for anything and is very alert.

Interview Angle: Only answer in yes, no, or complete silence. Never makes direct eye contact with host. Run off stage when the 'time's up' buzzer sounds.

Allies: She rarely smiles, laughs or talks, but if she really trusts and likes someone, she will give the occasional smile, giggle, or short phrase. She refuses to ally with girls or more than one other tribute. She prefers to be in an alliance with a guy who is trustworthy and if he begins to act suspicious or annoy her, she will abandon him and find a new camp.

(I want her ally to be able to get a small laugh or short conversation out of her. I want them to become great friends)

(I also want her and her ally to become friends during training)

She will not ally with Careers. She, also, will not ally with anyone much stronger or better than her, but no one uncapable of keeping up and being useful.

Bloodbath Strategy: Grab supplies and weapons close to her and then go straight to her ally, and find a place for camp near water.

A Camp in the Arena: A hideout that is easily concealed but has multiple entrances/ exits. It must be near water.

Arena Strategy: Hide with ally in her preffered camp. Hunt during the night. Stay near camp. Set traps for tributes when she is heading from the bloodbath to camp (nightlock berries, deep pits, etc.). Doesn't set traps near her camp.

Token: A black rubberband that she wears around her wrist.

Other: She doesn't care much about appearance, but doesn't want to look repulsive. Never wears make-up. Tomboy. She only hangs out with guys. She is very athletic and strong.

Court Morgan-

District: 7 Gender: Male

Age: 17

Strengths: Very strong. Escape artist. Flexible.

Weapons: Swords. Traps.

Weaknesses: Afraid of heights. Is a bit reluctant when it comes to killing, but he will kill to save him or a loved one. He wants to protect weaker tributes. Will not abandon anyone unless they become a threat to him.

Appearance: African American. He has extremely straight hair that is midnight black. It touches a bit past his eyebrows. He has brown eyes with gorgeaus, golden specks. His skin is flawless except for a scar along his left cheek. He is tall and very muscular. Court is really handsome and attractive.

Personality: He is kind and is funny. He loves to make people laugh, but he definately can be serious.

Training Tactic: He will try to learn a bunch of survival methods and he catches on quick. He doesn't look very deep into weaponry and such, becaus ehe is already fairly skilled with things of that sort.

Private Training Session: He will burst through the doors, running. He will start a fire very quickly; then, jump to the rope climbing area and complete it very fast. Court will jump from the top and do a forward roll to the escaping area. There, he will have an employ put him in their most complicated trap. He will get free and then grab two weights, one in each hand, and toss them at two seperate dummies, decapiting them. Next, he will run out in silence without being excused.

Interview Angle: He will appear likeable and funny, telling hilarious stories about his life on his famly's farm.

Games Strategy: He will find somewhere small and very hard to find, to hide. The place will have a tiny intrance so the other tribute will find it unlikely that a person would be in it. He will stay there in secrecy, being completely silent. Court will only exit if entirely necessary, under dier circumstances. Court will always be prepared to attack an intruder. He will have a weapon poised to attack at all times. He will stay alert.