User blog comment:EHKnight/The Nightmare Games - Cursed Revolution/@comment-5044621-20130414174223

Name: Mikarla Lovelle

Age: 18

District: 3

Personality: Mikarla is a very layed-back and nonchalant person. She tries to never worry about anything in her life, and she would rather relax and have a good laugh then fret about everything going on. She is silly and sarcastic, and loves to poke fun about everything in the world; she's a jokester, but not overly so. She knows when to stop, and she never takes it too far. She is very serene, calm and wise about the ways of the world to. She tries to always give advice to those that need it, and she never gets angry at someone, no matter how unreasonable they happen to be. She's mother-like and intelligent, preferring to nurture and calm someone than egg their anger on. She's a lover of nature, something very unusual for a District 3 girl, and she quite likes just looking up and staring at the sky.

Looks: She has extremely pale skin, and it is dotted with callouses, scars and dirt marks. She has a long, snake-like grin that sends shivers through anyone who looks upon her. Her lips are long and thin, almost reptilian like. Her eyes are large and haunting, peering past your very existence. They are a seeming mix of a chilling ice blue, and a deeper, alluring, crisp azure/darker blue. She has shorter, shoulder length hair that is parted down the middle and left to fall down the sides of her face. Her hair is very wavy and strangled, looking like she was just in a wind-storm. Her hair is a dusty, somewhat dark but somehow also lighter brown color. She is very skinny and lanky, possessing almost no seen muscle.

Weight: 133

Height: 5'9

Backstory: Unlike most from her time or District, Mikarla has a rather pleasant backstory. Born to parents who were. . . well, wealthier than most of the citizens of District 3, Mikarla grew up to be appreciative of her rather good fortune. She was lucky enough to be born to two parents who were not factory workers, but instead the managers of two of the major District 3 facilities. In terms of wealth, this put her just behind the mayor. Her parents taught her that most were not as lucky as she was, and that she should be thankful for what she was born into. With her parents, most of the time, away and working, Mikarla filled up her time with helping others. Everyday after the end of her classes, she would wander around her District, helping anyone who needed it. A broken spring in your clock? She would fix it for no price or trade. Mikarla's main goal in life is to become wealthy enough by District 3's standards to really help everyone she can. She feels that she is one of the only positives there are living in District 3- she feels it necessary to help everyone she possibly can. And winning the Hunger Games might give her the opportunity to do just that.

Weapons: She uses a sword for close combat, and prefers to use explosives, traps and electricity to guard her camp. She uses no long range weapons.

Strengths: She is extremely intelligent, great at reworking electronics and planning attacks. Amazing at camouflage. Uses her traps to hunt for food and tributes.

Weaknesses: Not the best in close-combat. She get's lost quite easily. She has a tendency to be quite loud and make a ruckus (an issue for staying unseen). Sensitive to weather changes.

Fears: Terrified of arachnids, as well as deep water.

Bloodbath Strategy: Grab a pack on the outer rim of the Cornucopia and then run like hell. Avoid combat if at all necessary. She wont look for a fight, but if someone is challenging her over a bag necessary for survival, she'll fight for it.

Games Plan: She'll try and ally with the Career's as soon as possible, but she'll only do so if she is absolutely sure they'll accept her. If not, she'll find a relatively secure location, and fortify it with all her strength.

Interview Plan: She'll be reserved and sweet, and she will give the impression of adorableness, hopefully garnering some sponsors.

Training Score Guidelines: She'll focus entirely on reworking electronics and explosives, showing that she can protect herself. She'll also show some camouflage skills.

Token: A marble cube her father got for her while in District 2.

Alliance: Possibly, even with the Career's. She might try to pull the card that the District 3 male did in the 74th games. ..

AAAANNNDD, here's my other gal. <3